//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by DD1.rc
//
#define IDR_HTML_NEWMAPDLG              103
#define IDR_MENU1                       105
#define IDD_DLG_NEW_MAP                 106
#define IDD_DLG_TEXTURE                 107
#define IDD_DLG_MONSTER                 108
#define IDC_ED_TILE_WIDTH               1001
#define IDC_ED_TILE_HEIGHT              1002
#define IDC_PICTURE                     1003
// #define IDC_BTN_TEXTURE_DLG_CLOSE       1004
#define IDC_BTN_DLG_TEXTURE_RELOAD      1005
#define IDC_BTN_TEXTURE_DLG_RELOAD      1005
#define IDC_VSCROL                      1006
#define IDC_HSCROL                      1007
#define IDC_SLIDER1                     1008
#define IDC_MONSTER_LIST                1009
#define IDC_TREE1                       1010
#define IDC_MONSTER_TREE                1010
#define ID_SAVE                         40005
#define ID_SAVE_AS                      40006
#define ID_NEW_ONE                      40007
#define ID_LOAD                         40008
#define ID_ABOUT                        40011
#define ID_LOAD_TEXTURE                 40016
#define ID_ADD_MONSTER                  40018
#define ID_ADD_OBJECT                   40020
#define ID_40021                        40021
#define ID_WALL                         40022
#define ID_SET_WALL                     40023

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        109
#define _APS_NEXT_COMMAND_VALUE         40024
#define _APS_NEXT_CONTROL_VALUE         1011
#define _APS_NEXT_SYMED_VALUE           104
#endif
#endif
